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(Last updated : 2015-02-14 17:08:05.607)
FUKUCHI Kentaro
Department
Undergraduate School , School of Interdisciplinary Mathematical Sciences
Position
Professor
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Books and Papers
1.
2010/05
Article
PAC-PAC: Pinching Gesture Recognition for Tabletop Entertainment System AVI 2010 pp.267-274 (Collaboration)
2.
2010
Book
Tabletops-Horizontal Interactive Displays
'Hand and Object Recognition on Liquid Crystal Displays' pp.131-146 (Collaboration)
3.
2009/10
Article
PhotoelasticTouch: Transparent Rubbery Tangible Interface using an LCD and Photoelasticity UIST 2009 pp.43-50 (Collaboration)
4.
2009/03
Article
Transparent 2-D markers on an LCD tabletop system CHI '09 pp.163-172 (Collaboration)
5.
2008/10
Article
Implementation and Evaluations of Vision-based Finger Flicking Gesture Recognition for Tabletops TABLETOP 2008 pp.147-154 (Collaboration)
6.
2007/10
Article
Information Layout and Interaction on Virtual and Real Rotary Table Tabletop 2007 pp.95-102 (Collaboration)
7.
2007/09
Article
Marble Market: Bimanual Interactive Game with a Body Shape Sensor Entertainment Computing-ICEC 2007 (LNCS 4740) pp.374-380 (Collaboration)
8.
2007/09
Article
Multi-track Scratch Player on a Multi-touch Sensing Device Entertainment Computing-ICEC 2007 (LNCS 4740) pp.374-380 (Single)
9.
2006/10
Article
Camera-based Flicking Gesture Recognition and Game Applications UIST 2006 (Collaboration)
10.
2006/09
Article
A Vision-Based Non-contact Interactive Advertisement with a Display Wall Entertainment Computing-ICEC 2006 (LNCS4161) pp.394-397 (Collaboration)
11.
2006/09
Article
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera Entertainment Computing-ICEC 2006 (LNCS4161) pp.205-210 (Collaboration)
12.
2006/07
Article
Concurrent Manipulation of Multiple Components on Graphical User Interface Tokyo Institute of Technology (Single)
13.
2005/10
Article
A Multi-finger Interface for Performance Animation of Deformable Drawings UIST 2005 (Collaboration)
14.
2005/10
Article
Information Layout and Interaction Techniques on an Augmented Round Table ICCV-HCI 2005 pp.141-149 (Collaboration)
15.
2005/09
Article
A Laser Pointer/Laser Trails Tracking System for Visual Performance Human-Computer Interaction-INTERACT 2005 (LNCS3585) pp.1050-1053 (Single)
16.
2004/09
Article
EffecTV: a real-time software video effect processor for entertainment Entertainment Computing-ICEC 2004 (LNCS 3166) pp.602-605 (Collaboration)
17.
2002/11
Article
Interaction Techniques for SmartSkin UIST 2002 (Collaboration)
18.
2001/07
Article
An Evaluation of Multiple Pointing Input Systems INTERACT2001 pp.739-740 (Collaboration)
19.
1999/11
Article
Real-world Interaction using the FieldMouse UIST'99 pp.113-119 (Collaboration)
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Conference Presentations
1.
2010/05
PAC-PAC: Pinching Gesture Recognition for Tabletop Entertainment System (AVI 2010)
2.
2009/11
PAC-PAC: Pinching Gesture Recognition for Augmented Tabletop Video Game (ITS2009)
3.
2009/10
PhotoelasticTouch: Transparent Rubbery Tangible Interface using an LCD and Photoelasticity (UIST 2009)
4.
2009/08
PhotoelasticTouch: transparent rubbery interface using a LCD and photoelasticity (SIGGRAPH '09)
5.
2009/03
Transparent 2-D markers on an LCD tabletop system (CHI '09)
6.
2008/12
An Augmented Tabletop Video Game With Pinching Gesture Recognition (SIGGRAPH Asia 2008)
7.
2008/10
Implementation and Evaluations of Vision-based Finger Flicking Gesture Recognition for Tabletops (The 2008 IEEE International Workshop on Horizontal Interactive Human Computer System)
8.
2008/08
Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor (SIGGRAPH '08)
9.
2008/04
Bouncing Star (Laval Virtual 2008)
10.
2007/10
Information Layout and Interaction on Virtual and Real Rotary Table (Tabletop 2007)
11.
2007/10
Information Layout and Interaction on Virtual and Real Rotary Table (Tabletop 2007)
12.
2007/09
Marble Market: Bimanual Interactive Game with a Body Shape Sensor (ICEC 2007)
13.
2007/09
Multi-track Scratch Player on a Multi-touch Sensing Device (ICEC 2007)
14.
2007/01
Tangible and Collectible Entertainment System with Capsule Vending Machine (Tangible Play Workshop)
15.
2006/10
Camera-based Flicking Gesture Recognition and Game Applications (UIST 2006)
16.
2006/09
A Vision-Based Non-contact Interactive Advertisement with a Display Wall (ICEC 2006)
17.
2006/09
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera (ICEC 2006)
18.
2005/10
A Multi-finger Interface for Performance Animation of Deformable Drawings (UIST 2005)
19.
2005/10
Information Layout and Interaction Techniques on an Augmented Round Table (ICCV-HCI 2005)
20.
2005/09
A Laser Pointer/Laser Trails Tracking System for Visual Performance (INTERACT 2005)
21.
2004/09
EffecTV: a real-time software video effect processor for entertainment (ICEC 2004)
22.
2002/11
Interaction Techniques for SmartSkin (UIST 2002)
23.
2001/07
An Evaluation of Multiple Pointing Input Systems (INTERACT2001)
24.
1999/11
Real-world Interaction using the FieldMouse (UIST'99)
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Academic Qualifications
1.
~2006
〔Doctorial Course〕, Tokyo Institute of Technology, Completed,
2.
~2000
〔Master Course〕, Tokyo Institute of Technology, Completed,
3.
~1998
Faculty of Science, Tokyo Institute of Technology,
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Committees and Associations
1.
ACM Int'l Conf. on Interactive Tabletops and Surfaces (ITS) Program Committee
2.
Workshop on Interactive Systems and Software, Program committee
3.
2011
Augmented Human 2011 Event & Banquet Co-Chairs
4.
2011
Interaction 2011 Organizing Committee
5.
2010
ACM Int'l Conf. on Advances in Computer Entertainment technology (ACE 2010) , Program Committee Area Chair Area Chair
6.
2010
ACM Interactive Tabletops and Surfaces (ITS 2010) Publicity Chair (Asia)
7.
2010
Entertainment Computing 2010 Organizing Committee
8.
2010
WISS 2010 Local Arrangement Chair
9.
2009
ACM Int'l Conf. on Advances in Computer Entertainment technology (ACE 2009) Program Committee
10.
2009
Interaction 2009, Interactive session Program Chair
11.
2008
ACM Int'l Conf. on Advances in Computer Entertainment technology (ACE 2008) Local Organizing Committee
12.
2008
IEEE Tabletops and Interactive Surfaces (Tabletop 2008) Program Committee
13.
2008
Interaction 2008, Interactive session Program Committee
14.
2006
Entertainment Computing 2006/iTokyo Organizing Committee
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Current Specialized Field
Database